To my surprise, my survey made it to the front page of the Swedish gaming site FZ.se. Thank you for embracing science! Happy to see that the recruiting part of the inevitable process of research is valued!
I felt a little melancholy since my research on Game Transfer Phenomena started thanks to motivated and open-minded Swedish gamers who spent hours telling me about how gaming had influenced their lives. This resulted in the first published paper in 2011.
It is challenging to accomplish the goal without stakeholders embracing and acknowledging the value of knowledge, research and science.
This really takes me to the controversy if participants should or should not be rewarded for participating in research.
When I wanted to offer participation in an Amazon vouchers raffle as a gift for participating in the survey, the board of ethics at my university considered it as instigation to gambling. Not easy my dear researcher colleagues!
Interestingly, so far, my own experience this is a common practice and it is even used by some universities for filling out student satisfaction surveys. I even got a price once! 😊 In any case, there are a few caveats when participants join research for other than just intrinsic motivations.
I’m resisting to recruit participants only inside the confines of our lovely academia, which would be the easy thing to do!
Unfortunately, I have been banned in various gaming outlets, for spamming. Reaching stakeholders is not always easy or possible.
Gamers, I know you are out there, but how I can reach you?
You have not even had a chance to decide if you want to join the journey of the understanding of Game Transfer Phenomena.
I’m just starting, but it has been exhaustive!
Thanks to all that have collaborated promoting the survey so far! Special thank you to Rodrigo Villanueva and Pablo Lopez.
Any ideas, tips, etc are welcome!
Please participate (and spread the link):
Quel effet psychologique des jeux vidéo et de la réalité virtuelle?
“Quand je jouais beaucoup à World of Warcraft… je commençais à voir des barres de vie au-dessus de la tête des gens” Charlie, 17
Collaborez sur un projet de post-doctorat visant à mieux comprendre le « Game Transfer Phenomena » (GTP) ! Le GTP est une manifestation similaire aux hallucinations, pensées spontanées et comportements involontaires qui surviennent après avoir joué à des jeux vidéo.
Une approche novatrice en recherche, qui peut inclure l’utilisation de casques réalité virtuelle !
But: Comprendre les mécanismes cognitifs et perceptuels sous-jacent au GTP
- Deux seules places disponibles !
Si vous souhaitez participer à ce projet : Dr. Angelica Ortiz de Gortari firstname.lastname@example.org
Moving from UK… I will miss many things from Nottingham, the city of Robin Hood! A colourful multicultural, breathing and living city! A city that I witnessed getting developed during the last couple of years.
I’m happy and proud when I look back at my time in Nottingham. During the last six years I gave the best of me and put Nottingham Trent University on the headlines all around the world with my research on Game Transfer Phenomena conducted as my PhD.
Seeing the possibilities rather than the limitations… My partner Anders made me realise this is how I navigate through life, during our final dinner in Nottingham… I’m grateful for the opportunities to grow professionally and mature personally.
During the last years my life has revolved around the work I highlight below, mostly done as part of my doctoral research next to my PhD supervisor Professor Mark Griffiths at Nottingham Trent University.
I hope to visit my friends and colleagues in Nottingham at some point in the future… For now, it is time to move on and keep building the dreams on a new path.
University of Liège in Belgium here I come!
I´m looking forward to start a new phase in my research into GTP with my Marie Curie COFUND postdoc fellowship, co-funded by the University of Liège and the European Union.
Main published articles:
Ortiz de Gortari, A. B. (2016). The Game Transfer Phenomena framework: Investigating altered perceptions, automatic mental processes and behaviors induced by virtual immersion. Proceedings of the 21st Annual Review of Cybertherapy and Telemedicine. Cypsy21. In press.
Ortiz de Gortari A. B., Oldfield B & Griffiths M. D (2016). An empirical examination of factors associated with Game Transfer Phenomena severity. Computers in Human Behavior, 64, 274-284
Ortiz de Gortari A. B., & Griffiths M. D. (2016). Prevalence and Characteristics of Game Transfer Phenomena: A Descriptive Survey Study. International Journal of Human-Computer Interaction, 32(6), 470-480.
Ortiz de Gortari, A. B (2015). What can Game Transfer Phenomena tell us about the impact of highly immersive gaming technologies? Proceedings of the Interactive Technologies and Games 2015 Conference Proceedings in IEEE xplore.
Ortiz de Gortari, A. B., Pontes, H. A., & Griffiths, M. D. (2015). The Game Transfer Phenomena Scale: An instrument for investigating the non-volitional effects of video game playing.Cyberpsychology, Behavior, and Social Networking.
Ortiz de Gortari, A. B., & Griffiths, M. D. (2015). Game Transfer Phenomena and its associated factors: An exploratory empirical online survey study. Computers in Human Behavior, 51, 195-202.
Ortiz de Gortari, A. B & Griffiths, M. D (2015). Living the game. IGI Global editorial monthly news. http://www.igi-global.com/newsroom/archive/living-game/2223
Ortiz de Gortari, A. B., & Griffiths, M. D. (2014). Auditory experiences in Game Transfer Phenomena: An empirical self-report study. International Journal of Cyber Behavior, Psychology and Learning 4(1), 59-75.
Ortiz de Gortari, A., & Griffiths, M. (2014). Automatic Mental Processes, Automatic Actions and Behaviours in Game Transfer Phenomena: An Empirical Self-Report Study Using Online Forum Data. International Journal of Mental Health and Addiction, 1-21.
Ortiz de Gortari, A. B., & Griffiths, M. D. (2014). Altered Visual Perception in Game Transfer Phenomena: An Empirical Self-Report Study. International Journal of Human-Computer Interaction, 30(2), 95-105.
Ortiz de Gortari, A. B., & Griffiths, M. D. (2012). An Introduction to Game Transfer Phenomena in Video Game Playing. In J. I. Gackenbach (Ed.), Video Game Play and Consciousness. NY: Nova Publisher.
Ortiz de Gortari, A. B., & Griffiths, M. D. (2012). The Relevance of Game Transfer Phenomena When Addressing Problematic Gaming. Paper presented at the 17th annual CyberPsychology & CyberTherapy Conference, Brussels, Belgium.
Ortiz de Gortari, A. B., Aronsson, K., & Griffiths, M. D. (2011). Game Transfer Phenomena in video game playing: A qualitative interview study. International Journal of Cyber Behavior, Psychology and Learning, 1(3), 15-33.
It is time to move on and continue building dreams…
I was very close to find home at the University of Konstanz in Germany last year, when I was a finalist for a Marie Curie fellowship with my postdoc project, but it was not the time yet…
During the coming years, I will be at the University of Liège in Belgium with my mentor professor Frank Larøi and also follow up some already started projects with SLATE (The Centre for the Science of Learning & Technology) at the University of Bergen in Norway.
(In some years, I hope to be confident enough to talk five languages! 😉 … Learning French has been one of my dreams, but at the moment I can hardly pronounce one word!)
Thanks to all of you that in one way or another has been part of my trajectory investigating about GTP!
A special thank you goes to those that have opened the doors of your universities for me and my research about GTP!
Arnold Wilkins (University of Essex, UK)
Barbara Wasson (University of Bergen, Norway)
Ben Alderson-Day (Durham University, UK)
Charles Fernyhough (Durham University, UK)
Chris Stiff (Keele University, UK)
David Brown (Nottingham Trent University, UK)
Frank Larøi (University of Liège, Belgium)
Gerhard Andersson (Linköping University, Sweden)
Jarle Eid (University of Bergen, Norway)
Jean-Marc Triffaux (University of Liège and Hôpital de Jour Universitaire “La Clé”)
Joël Billieux (Catholic University of Leuven, Belgium)
Karin Aronsson (Stockholm University, Sweden)
Kristiina Kompus (University of Bergen, Norway)
Lia Kvavilashvili (University of Hertfordshire, UK)
Mark D. Griffiths (Nottingham Trent University, UK)
Michael Krausz (University of British Columbia, Canada)
Per Carlbring (Stockholm University, Sweden)
Shaun Bangay (Deakin University, Australia)
Ståle Pallesen (University of Bergen, Norway)
Susana Jimenez-Murcia (Bellvitge University Hospital, Spain)
Ulf-Dietrich Reips (University of Konstanz, Germany)
Lastly, a special thank you to those in the academic world that always have offered encouraging words.
Andrew Dunn (Nottingham Trent University, UK)
Edgar Iván Noé Hernández Romero (Autonomous University of Nuevo León. The Center for Research and Development in Health Sciences (CIDICS), Mexico)
Jayne Gackenbach (McEwan University, Canada)
Roberto Rebolloso (Autonomous University of Nuevo León)