Category Archives: Event

Public conference: The intersection of hallucinations & media

Join us at the Hallucinema conference where we explore the intersection of hallucinations and media organized by Abou Farman, hosted at The New School, a university in New York City. NSSR Game Transfer Phenomena

 “We live in hallucinatory times. The distinction between imagination and perception, on which understandings of reality are based, seem to be collapsing everywhere in our hyper-mediated environment. What is the relationship between visual images, mental representations, and perception? Can the conjunction of hallucination and cinema help us explore these realms? Hallucinations are considered to be illusions – dysfunctional, pathological – in a way that experiences of projected images are not. Yet for some time now, cultural theorists have forwarded concepts such as phantasmagoria, simulacra and the hyper-real that complicate the reality of illusions and the illusion of reality. Media theorists claim that cinema is an illusion-forming medium while others have explored the proximity of dreams, visions and cinema.

This conference will convene in the productive space of the overlaps between cinematic image-rendering and hallucinations. Aside from depictions of one in the other, how do hallucinations and cinema relate? What do we get when we cross one with the other? Or are they already crossed? The panel will explore the role of other kinds of illusion-forming media, such as plants and dreams, in the making, writing and production of films; the movie theater as a synaesthetic space; the possibility that images – hallucinatory or otherwise – affect the body in ways that might be considered curative or, the opposite, in ways that produce psychosis”. (Text extracted from the call to the conference).


Where: Rm. B500, Wollman Hall, 65 W 11 St., The New School, New York City, USA.

When: Thursday, March 30, 1:00 PM – 7:30 PM EDT

Participants: Richard Doyle, Tarek Elhaik, Abou Farman, Yulan Grant, Ute Holl, Chrissie Iles, Nicolas Langlitz, Angelica Ortiz de Gortari, Anand Pandian, Jenny Perlin, Genevieve Yue. Check here for more information about the participants.

Please RSVP your attendance here.


Game Transfer Phenomena is moving to a new home!

Moving from UK… I will miss many things from Nottingham, the city of Robin Hood! A colourful multicultural, breathing and living city! A city that I witnessed getting developed during the last couple of years.

I’m happy and proud when I look back at my time in Nottingham. During the last six years I gave the best of me and put Nottingham Trent University on the headlines all around the world with my research on Game Transfer Phenomena conducted as my PhD.

BBC TV and BBC Radio (e.g., Click, Digital Human), New Scientist, Boston Globe, International Herald Tribune, Discovery News, and I got even my research into the TV series CSI: Cyber

Seeing the possibilities rather than the limitations… My partner Anders made me realise this is how I navigate through life, during our final dinner in Nottingham… I’m grateful for the opportunities to grow professionally and mature personaimg_1245lly.

During the last years my life has revolved around the work I highlight below, mostly done as part of my doctoral research next to my PhD supervisor Professor Mark Griffiths at Nottingham Trent University.

I hope to visit my friends and colleagues in Nottingham at some point in the future… For now, it is time to move on and keep building the dreams on a new path.

University of Liège in Belgium here I come!

I´m looking forward to start a new phase in my research into GTP with my Marie Curie COFUND postdoc fellowship, co-funded by the University of Liège and the European Union.


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Media coverage:

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Main published articles:

Ortiz de Gortari, A. B. (2016). The Game Transfer Phenomena framework: Investigating altered perceptions, automatic mental processes and behaviors induced by virtual immersion. Proceedings of the 21st Annual Review of Cybertherapy and Telemedicine. Cypsy21. In press.

Ortiz de Gortari A. B., Oldfield B & Griffiths M. D (2016). An empirical examination of factors associated with Game Transfer Phenomena severity. Computers in Human Behavior, 64, 274-284

Ortiz de Gortari A. B., & Griffiths M. D. (2016). Prevalence and Characteristics of Game Transfer Phenomena: A Descriptive Survey Study. International Journal of Human-Computer Interaction, 32(6), 470-480.

Ortiz de Gortari, A. B (2015). What can Game Transfer Phenomena tell us about the impact of highly immersive gaming technologies? Proceedings of the Interactive Technologies and Games 2015 Conference Proceedings in IEEE xplore.

Ortiz de Gortari, A. B., Pontes, H. A., & Griffiths, M. D. (2015). The Game Transfer Phenomena Scale: An instrument for investigating the non-volitional effects of video game playing.Cyberpsychology, Behavior, and Social Networking.

Ortiz de Gortari, A. B., & Griffiths, M. D. (2015). Game Transfer Phenomena and its associated factors: An exploratory empirical online survey study. Computers in Human Behavior, 51, 195-202.

Ortiz de Gortari, A. B & Griffiths, M. D (2015). Living the game. IGI Global editorial monthly news.

Ortiz de Gortari, A. B., & Griffiths, M. D. (2014). Auditory experiences in Game Transfer Phenomena: An empirical self-report study. International Journal of Cyber Behavior, Psychology and Learning 4(1), 59-75.

Ortiz de Gortari, A., & Griffiths, M. (2014). Automatic Mental Processes, Automatic Actions and Behaviours in Game Transfer Phenomena: An Empirical Self-Report Study Using Online Forum Data. International Journal of Mental Health and Addiction, 1-21.

Ortiz de Gortari, A. B., & Griffiths, M. D. (2014). Altered Visual Perception in Game Transfer Phenomena: An Empirical Self-Report Study. International Journal of Human-Computer Interaction, 30(2), 95-105.

Ortiz de Gortari, A. B., & Griffiths, M. D. (2012). An Introduction to Game Transfer Phenomena in Video Game Playing. In J. I. Gackenbach (Ed.), Video Game Play and Consciousness. NY: Nova Publisher.

Ortiz de Gortari, A. B., & Griffiths, M. D. (2012). The Relevance of Game Transfer Phenomena When Addressing Problematic Gaming. Paper presented at the 17th annual CyberPsychology & CyberTherapy Conference, Brussels, Belgium.

Ortiz de Gortari, A. B., Aronsson, K., & Griffiths, M. D. (2011). Game Transfer Phenomena in video game playing: A qualitative interview study. International Journal of Cyber Behavior, Psychology and Learning, 1(3), 15-33.


Talk: Game Transfer Phenomena- Foro Internacional del Juego (DEVHR6)

devr6-uib-u_cA couple of weeks ago, I gave a talk at the DEVHR6 -Foro International del Juego.

I really appreciated this invitation, since I consider it indispensable to build communication bridges between the different spheres involved in video games and learn from our different perspectives.

Here you can watch my talk I specially prepared for the video game developers at the conference.Video courtesy of  Cyad Tv of the division Design Sciences and Arts in the Metropolitan Autonomous University (UNAM) in Mexico City.

Further down you can also find the presentation itself and the videos I showed at the conference.

My talk at DEVHR6


Main videos used in my presentation with sub-titles in Spanish

Parody on GTP courtesy Ginx TV

Gamers’ thoughts and their GTP experiences

GTP in CSI: Cyber (Spanish)

GTP in CSI: Cyber (English)

Game Transfer Phenomenon en DEVHR


Entusiasmada en apoyar el talento mexicano y compartir mi investigación del Game Transfer Phenomenon en el DEVHR6 el Foro International de Juego con mis anfitriones mexicanos!

Este es uno de los eventos más importantes de los desarrolladores de video juegos en México.  Talleres, conferencias y mas.

Del 22 al 25 de Septiembre. Centro de Cultura Digital
Cuidad de Mexico.

Para mas información vean este video cortesía de Indie Bonus Stage


CyPsy21 Conference in Dublin

A couple of weeks ago I attended and presented my research on “the Game Transfer Phenomena framework” at the 21st Annual CyberPsychology, CyberTherapy & Social Networking Conference (CyPsy21).

The experience was very rich with numerous papers focusing on the use of VR for20160702_155716 therapy and a large coverage of topics on cyberbullying and social networking.

This time the event was hold at the  Dun Laoghaire Institute of Art, Design & Technology (IADT) in Dublin. I was very happy when I realized that the conference would be held at this location because many years ago, when I was considering doing a master on Cyberpsychology the IADT was on my list.

It was great to see colleagues and familiar faces from previous conferences! Annual conferences really strengthen the academic community on particular topics.

I cannot wait to see the number of new participants that will join the conference next year due to the commercialization of VR. This will make VR much more accessible. Hoping to also see some augmented reality games.

Next year the CyPsy22 conference will be hosted by the Cyberpsychology Research group at the University of Wolverhampton in UK.

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My research on Game Transfer Phenomena has reached a new phase!

It is time to move on and continue building dreams…

I was very close to find home at the University of Konstanz in Germany last year, when I was a finalist for a Marie Curie fellowship with my postdoc project, but it was not the time yet…

Dreams do not simply come true, we need to build them little by little with patience, perseverance and passion!
Postdoc image2016_u

During the coming years, I will be at the University of Liège in Belgium with my mentor professor Frank Larøi and also follow up some already started projects with SLATE (The Centre for the Science of Learning & Technology) at the University of Bergen in Norway.

(In some years, I hope to be confident enough to talk five languages! 😉 … Learning French has been one of my dreams, but at the moment I can hardly pronounce one word!)

Thanks to all of you that in one way or another has been part of my trajectory investigating about GTP!

A special thank you goes to those that have opened the doors of your universities for me and my research about GTP!
Arnold Wilkins (University of Essex, UK)
Barbara Wasson (University of Bergen, Norway)
Ben Alderson-Day (Durham University, UK)
Charles Fernyhough (Durham University, UK)
Chris Stiff (Keele University, UK)
David Brown (Nottingham Trent University, UK)
Frank Larøi (University of Liège, Belgium)
Gerhard Andersson (Linköping University, Sweden)
Jarle Eid (University of Bergen, Norway)
Jean-Marc Triffaux (University of Liège and Hôpital de Jour Universitaire “La Clé”)
Joël Billieux (Catholic University of Leuven, Belgium)
Karin Aronsson (Stockholm University, Sweden)
Kristiina Kompus (University of Bergen, Norway)
Lia Kvavilashvili (University of Hertfordshire, UK)
Mark D. Griffiths (Nottingham Trent University, UK)
Michael Krausz (University of British Columbia, Canada)
Per Carlbring (Stockholm University, Sweden)
Shaun Bangay (Deakin University, Australia)
Ståle Pallesen (University of Bergen, Norway)
Susana Jimenez-Murcia (Bellvitge University Hospital, Spain)
Ulf-Dietrich Reips (University of Konstanz, Germany)

Lastly, a special thank you to those in the academic world that always have offered encouraging words.

Andrew Dunn (Nottingham Trent University, UK)
Edgar Iván Noé Hernández Romero (Autonomous University of Nuevo León. The Center for Research and Development in Health Sciences (CIDICS), Mexico)
Jayne Gackenbach (McEwan University, Canada)
Roberto Rebolloso (Autonomous University of Nuevo León)

Around Bergen? Join my talk

slate talk 1

You are very welcome to join us for my lecture on Game Transfer Phenomena, hosted by SLATE (Center for the Science of Learning and Technology) at the University of Bergen.

When: 26th of May at 14:00-15:00.

Location: University of Bergen, Auditorium 1, Stein Rokkans hus, Nygårdsgaten 5.

More information here 



Talk – GTP at PubhD

new-pubhd-logo-200x200-by-barbara-griffinJoin us on 17th June at the PubhD event!

Sharing the floor with two PhD students, I will talk about my PhD thesis about Game Transfer Phenomena.

I will share how the research into GTP started until where I am now.

Join us for refreshing conversations and a pint!

Location: The Vat and Fiddle pub (in the Golding’s Room), 12 Queen’s Bridge Road Nottingham NG2 1NB

For more information follow this link.

Join the event on Facebook.

Video Game music – Manufactured memories for sharing

A couple of weeks ago, I went to the concert “Video Games Live”. It was fantastic! 100% recommended (by the way, in March next year they will be in Birmingham, UK).


The concert made me reflect about the power of video game music as a unique music genre that can elicit manufactured memories that we can share with others with a large degree of precision.

Listening to music tend to elicit emotions and sometimes also memories. Listening to an old song with mates can take you back to the 80’s, 90’s, etc. But as much as we want to rebuild our memories together your memories and my memories will be different.

But, when we listen to music from video games, our memories share a larger similitude because they are the results of the virtual immersion in a manufactured product where we “live” in a game. Probably, the more constrained the game world is the more similar our memories will be and vice versa.

Hearing ghost replays from sounds or music from the game, as my research about Game Transfer Phenomena has identified, elicit similar responses as those experienced in the game.

The elicitation of manufactured memories and sharing those add a crucial element into the success of video game music as a genre. This characteristic is unique and precious! Or what do you think? What triggers you hearing the music from your old video games?

Check out:

Ortiz de Gortari, A. B., & Griffiths, M. D. (2014). Auditory experiences in Game Transfer Phenomena: An empirical self-report study. International Journal of Cyber Behavior, Psychology and Learning 4(1), 59-75.

PhD baby delivered!

I just submitted my PhD baby! This is the first stage of a few months process toward obtaining my title as a doctor and being able to share the final version of my thesis about Game Transfer Phenomena.

GTP thesis

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