Game Transfer Phenomena in BBC’s Digital Human
Is technology haunting us? Or we are haunting it? Aleks Krotoski wonders.
Traditional definitions of what is alive seem limited! Toys dance, cry, smile; advanced technologies are “smart”, and trick us making us feel they are present and even alive. Traces from virtual immersion appear and people see and hear things that are not actually there.
Join my conversation with Joe Brown, Science’s Editor in Chief and Executive Editor of Wired, Leigh Haggerwood, expert on horror sound design, Tobias Revell, artist and designer who explores failed utopias and unexplained phenomena and professor Jeffrey Sconce, media and film cultural historian. -With the bonus of the participation of gamers telling us about their Game Transfer Phenomena experiences.
We try to unveil the mysteries of how technology make inanimate things come alive and how sometimes our relation with technology trigger our deepest fears and anxieties, in BBC Radio 4’s Digital Human episode: “Haunted” with a spooky tone for Halloween!
Follow this link to listening the broadcast.